

Search for Azcanta, Thaumatic Compass, Azor’s Gateway, Manalith, Pyramid of the Pantheon I could honestly see that number being higher because this deck never wants to miss a land drop, but I included a fair amount in the way of mana production elsewhere-like the next section. The rest of the manabase gets rounded out with six of each relevant basic land, bringing the total to twenty-four. Yes, Aether Hub and Survivors’ Encampment are out there, but they only really work in very specific decks. Even counting Evolving Wilds there are only four dual lands we can run and three of them enter the battlefield tapped. This is what I was talking about when I said manabases could get pretty shaky. Glacial Fortress, Meandering River, Irrigated Farmland, Evolving Wilds
#Azor the lawbringer plus
Plus having a few cycling lands help smooth out awkward opening hands.

The rest of the deserts are mostly there to give you multiple chances to Scavenger Grounds people, but every now and then you might encounter a reason to mill someone with Ipnu Rivulet. Field of Ruin provides a crucial answer to the powerful double-faced lands from Ixalan block, and Scavenger Grounds lets you pack repeatable graveyard hate against any decks that want to lean on their graveyard for value. While it might pale in comparison to Azor’s patented Sphinx’s Revelation, it will help rebuild after a wrath. This is a control deck and I plan to run many board wipes, so I want to fit as much utility into the land slots as possible.Īrch of Orazca, Field of Ruin, Scavenger Ground, Shefet Dunes, Ipnu Rivulet, Desert of the Mindful, Desert of the True, Dunes of the DeadĪrch of Orazca acts as a late-game card advantage engine. Speaking of mana, let’s take a look at the lands. This is an extremely potent package, and I believe that two color decks will strike the best balance between having a reliable manabase and having access to a wide enough variety of spells. But in the end I decided it was time to go outside of my comfort zone and build something a little more controlling.Īzor comes with a sizable body that has evasion built in, a powerful enters the battlefield trigger, and he lets you cast Sphinx’s Revelation every time he attacks. I even considered a Voltron deck built to smash people with Grunn, the Lonely King. I considered making a planeswalker-led deck around Vraska, Relic Seeker or making a classic big mana/swarm deck around Grand Warlord Radha. In Brawl as in Commander, it’s best to start with the commander. I talked more about the format as a whole earlier this week, but this article will be more about brainstorming what I would want to play when and if I get the chance to play some brawl myself. Today I wanted to try my hand at designing a deck for Brawl, the new Standard-only Commander variant.
